Sorry to bring this up again but myself and Ero still need to do this. I really would like to do it with FC people as you have all done it. I'm trying to get a team together and a time to do it. So any or all interested parties would you please post on here if you could help me and when would be a good time.
As talked about this morn, I'll check w/ Erro as soon as I can about which nights next week he'll be available and let you know asap. I'll post the time to the site feed so everyone can see and comment if they can help out :D
In the meantime it's probably a good idea to familiarize yourself with the mechanics (as a DPS, your job would be to man a cannon and operate a snare).
Yea I hadn't forgotten Mae but atm I am no use to you as I have no PC ; ;. However last time as I was the deeps with the highest dmg all I did was follow it and set things on fire so that should be a job easy to fill. If I am back in time will help ofc <3 If not GL!
There are 4 phases in the fight. Each phase has two sets of cannons.
Cannoneers fire cannons at nearly all times. Their job is to kill the adds, which are hopefully all gathered beneath the dragon's chest. Skill 1 is a simple AOE damage skill. This is your bread and butter. Pew pew your heart out with it. Skill 2 is a Stun. You can use this once per cannon. It is for the big turtles that sometimes appear and will use a giant AOE stomp indicated by a pulsing ground marker. Stun that. (Basically, if you have done Stone Vigil Hard, you already know these from the turtle Boss.) Skill 3 is a slow puddle. Useful, but not crucial. Best fire it at the start of each cannon time. (I may be mixing up the order of 2 and 3, but you have time to check them out yourself before the fight starts.)
The dragon will destroy the cannons at regular intervalls, first with a cone skill, then a straight line skill.. Have him on focus target to see the cast bar for the skill. If you have confidence, you can squeeze some shots in before it goes off. (Your top priority here is your own survival though, so get out safely.) As soon as one set of cannons is destroyed, move on the next one.
Phase 1 has only cannons, no snare, no dragonkiller. Phase 2 has cannons, dragon killer, but no snares. Phase 3 and 4 have snares. The snares are glowy orange pillars in front of each second set of cannons. They must be used as soon as the dragon starts his cannon destroying skill on that set. You have plenty time to use them and get out of the skill's area, so don't hesitate. Once they are used correctly, two chains will go to the dragon's neck, and the dragon killer can be fired.
The only time cannoneers are not on cannons is when the dragon is destroying a barrier (after the second set of cannons is down). Punch/burn/stab the dragon with prejudice during that time. (Remember never to stand under his feet, or he will smoosh you as soon as he continues walking.) If there are any adds left, those need to die too.
Maestro Sartori Officer replied
546 weeks ago